This is another simple Google Cardboard simulation which I made alongside one of my classmates. The premise was: screens on the wall light up at the same time as a corresponding button. The player then looks at the button and clicks with their headset to return the screen to grey and score a point. This concept proved to be much more fun than it sounds in VR.
I learned a lot more about developing in Unity from this project and working with another programmer was a great learning experience.