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March 31st

Today I made a dead horse, and a stable. The horse was an interesting project as I had never used the blender sculpting tools. To make the horse I made a hard surface mesh and then used the subdivision surface modifier to get a smooth animal-looking mesh. I then added some details/cleanup with the blender sculpting tools. this didn't turn out too well as it was my first experience with soft surface modeling.
I also made a stable; this was a fun project, I very much enjoy doing architecture, and I am getting far better at making buildings. This will need more detailing tomorrow, but after that, I think it will be nearly done.

Horse

Horse

Horse's Neck

Horse's Neck

Stable

Stable