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April 17th-24th

Last weekend (April17th-20th) I worked with a team on the Ludum dare game jam. We made a robot-themed game that you can find here: https://ldjam.com/events/ludum-dare/46/circuit-breakout . I made all of the art assets for this game. I made a unique visual style for the enemies so they would be distinct from the player. I also made materials from node graphs which I baked onto a UV map. This caused several problems with the main characters materials as the bake inexplicably stopped working on the second day. Overall, Ludum Dare was a great learning experience for me and I had a great time.
This week I worked more on my traditional art, before I was able to assemble a team for the step back game jam. I have since created the game concept, made several models, and done level design.

Vault Door airlock

Vault Door airlock

Flying Enemy for Ludum Dare

Flying Enemy for Ludum Dare

Flying Enemy for Ludum Dare

Flying Enemy for Ludum Dare

Level design

Level design

Door for game jam

Door for game jam

Flying robot for Ludum Dare

Flying robot for Ludum Dare