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January 13th

This last week I made some improvements to the teslapunk gun, sculpted a face, and (finally) got back to working on Bomber's Moon which was quite exciting. The face project was probably my favorite; I am quite happy with the results but also learned some important lessons from the numerous mistakes I made. The models I made for our game prototype are not awesome, but right now the goal is for the art team is to make up for a lot of lost time so I am justifying the poor quality for the gains in speed.

Another angle of the Overwatch-style face.  This showcases some of the greatest learning experiences I had on this project, namely the hair and structure of the nose.

Another angle of the Overwatch-style face. This showcases some of the greatest learning experiences I had on this project, namely the hair and structure of the nose.

I sculpted this Overwatch-style face in about 8 or 9 hours. It was a great learning experience for me, and, despite numerous anatomical issues I am quite proud of the result

I sculpted this Overwatch-style face in about 8 or 9 hours. It was a great learning experience for me, and, despite numerous anatomical issues I am quite proud of the result

this view of the gun shows some of the coolest new additions: the ammo gauge and the sword-hilt-handle.

this view of the gun shows some of the coolest new additions: the ammo gauge and the sword-hilt-handle.

This string is a part of the trigger assembly of the Teslapunk gun. the string runs from the second trigger (on the side of the gun) to the main trigger. This is absurd and not particularly functional but it fits the theme of the gun nicely.

This string is a part of the trigger assembly of the Teslapunk gun. the string runs from the second trigger (on the side of the gun) to the main trigger. This is absurd and not particularly functional but it fits the theme of the gun nicely.

This lamp post was also made for Bomber's moon. Much like the dirt pile, it's textures are simple and rough but good enough for right now.

This lamp post was also made for Bomber's moon. Much like the dirt pile, it's textures are simple and rough but good enough for right now.

This pile of dirt and rubble was made for BNomber's moon. The textures could clearly use improvement but it will do until we start to polish the game later.

This pile of dirt and rubble was made for BNomber's moon. The textures could clearly use improvement but it will do until we start to polish the game later.