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"Zen Garden": My First Oculus Simulation

This was my first Oculus development experience. I was tasked with making a "Zen Garden" with three activities: stacking rocks, feeding and animal that moves around, and lighting and launching lanterns. These activities were all very fun and satisfying to do in VR with hand controllers.
I learned how to use unity's navmesh for the first time in this project, and I also attempted to implement Oculus's teleportation mechanics, and it functions well except for one major bug which I was unable to resolve.
I was pleased to get time to make some art for this project. all of the rocks and terrain were made by me, and designing the background was something I thoroughly enjoyed.

I placed my "Zen garden" in a big sandstone canyon, as I thought the environment was peaceful

I placed my "Zen garden" in a big sandstone canyon, as I thought the environment was peaceful

The first activity: feeding this cow

The first activity: feeding this cow

The second activity: lighting these lanterns and watching them float away

The second activity: lighting these lanterns and watching them float away

The third activity: Making carins

The third activity: Making carins