This was my first Oculus development experience. I was tasked with making a "Zen Garden" with three activities: stacking rocks, feeding and animal that moves around, and lighting and launching lanterns. These activities were all very fun and satisfying to do in VR with hand controllers.
I learned how to use unity's navmesh for the first time in this project, and I also attempted to implement Oculus's teleportation mechanics, and it functions well except for one major bug which I was unable to resolve.
I was pleased to get time to make some art for this project. all of the rocks and terrain were made by me, and designing the background was something I thoroughly enjoyed.