Website powered by

Lighthouse Game: my second Oculus Simulation

For my second Oculus simulation I made a game about pointing a light from a lighthouse to rescue boats from running into rocks. After making it through the night, you then teleport down to the docks where you load supplies onto the boats. Manipulating the spotlight in VR in particular proved to be a great interaction.
I learned a lot from this project as well, I worked exclusively with my own assets, and getting the Blender to Unity pipeline working proved to be challenging. I also set up a sunrise/sunset system which was a great learning experience. As a final project I am very proud of this project. It displays how much I learned about developing in Unity and making virtual Reality Simulations. While it is far from perfect or complex, it demonstrates what I could do with more than just a few weeks of development time.

Lighthouse & island

Lighthouse & island

Boats come into dock with supply requests

Boats come into dock with supply requests

point your spotlight from above to guide ships away from rocks

point your spotlight from above to guide ships away from rocks