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Game Jam Post Mortem (September 24, 2019)

Game Jam Post Mortem:
Our original plan for the game was a multiplayer survival game set in a snowy winter mountain. This game was set to contain five animated characters, however two of them were cut, along with several (completed) animations for the character.
Personal Progress:
I rigged and animated three models, which were created by Destin. I made three animations each for a wolf and deer model (running, Attacking, and Death), and several more animations for the main character (Walking, Running, Warming near a fire, Taking Damage, and Swinging an Axe). One issue I encountered was finding the correct workflow to get my animations from blender into Unreal Engine which led to them never making it into the game prototypes.
Analysis of Team:
There were several issues with the team's programmers, leading to the eventual cancelation of the project. Our art team was on top of it, however, out programmers gave up due to corruption.

Main Character Walking

Main Character Walking

Deer, Dead

Deer, Dead

Deer, Walking

Deer, Walking

Wolf, Dead

Wolf, Dead

Wolf, Mid-run

Wolf, Mid-run