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Narrow Gauge: GMTK2022 Submission

Last weekend I participated in the GMTK jam 2022 on a team with a programmer. We worked in Unity to create Narrow Gauge, a short dice-based tower defense game where you protect your water supplies from on oncoming trains. you can play it here: https://smilewood.itch.io/narrow-gague

I am very happy with my performance on this project. The tower and train models I thoroughly enjoy, and I picked up some new skills through my creation of button sprites, sound effects, and 2D art for menu screens. I also explored unity's particle systems for the first time in this project which was an important development skill to acquire.

The design of the game was slightly too ambitious for a two-man team. We had several concepts and polish features such as upgrade dice and tower range indicators that we were unable to implement but that surely would have improved the game a great deal. Fortunately, we kept the scope small enough to finish a minimum viable product before the time was up.

This jam was a lot of fun and I learned so much from working on a small team and focusing on things outside of my usual 3D modeling and technical art.

Big Train, front

Big Train, front

Big Train, side

Big Train, side

Big Train, 3/4

Big Train, 3/4

Small train, side

Small train, side

Small train, 3/4

Small train, 3/4

Fast train, 3/4

Fast train, 3/4

Fast train, side

Fast train, side

Railgun, top

Railgun, top

Railgun, 3/4

Railgun, 3/4

Mortar, 3/4

Mortar, 3/4

Mortar, top

Mortar, top

Cannon, top

Cannon, top

Cannon, 3/4

Cannon, 3/4

Defeat screen

Defeat screen

Peaceful pause screen

Peaceful pause screen

Splash image/main menu

Splash image/main menu

The railgun in action

The railgun in action

Mid-game shot

Mid-game shot

Final Wave!

Final Wave!