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November 3rd: Warehouse

This week I made some more improvements to my building tiles, and finally got them into the engine.
I also made a quick warehouse model. If I have time later in the process it will certainly need some improvements (or just a remodel). For now, though, it is a workable model.

These are placeholder materials I applied to the building tiles. In engine, each of these will receive a material imported from Substance Designer.

These are placeholder materials I applied to the building tiles. In engine, each of these will receive a material imported from Substance Designer.

This is the warehouse I made. It is only the inside, as (in theory) only the inside will be needed for the game.

This is the warehouse I made. It is only the inside, as (in theory) only the inside will be needed for the game.

Shelf details in the Warehouse

Shelf details in the Warehouse

More placeholder materials, this time applied to the warehouse.

More placeholder materials, this time applied to the warehouse.